TY - GEN
T1 - Designing with mobile digital storytelling in rural Africa
AU - Bidwell, Nicola J.
AU - Reitmaier, Thomas
AU - Marsden, Gary
AU - Hansen, Susan
PY - 2010
Y1 - 2010
N2 - We reflect on activities to design a mobile application to enable rural people in South Africa's Eastern Cape to record and share their stories, which have implications for 'cross-cultural design,' and the wider use of stories in design. We based our initial concept for generating stories with audio and photos on cell-phones on a scenario informed by abstracting from digital storytelling projects globally and our personal experience. But insights from ethnography, and technology experiments involving storytelling, in a rural village led us to query our grounding assumptions and usability criteria. So, we implemented a method using cell-phones to localise storytelling, involve rural users and probe ways to incorporate visual and audio media. Products from this method helped us to generate design ideas for our current prototype which offers great flexibility. Thus we present a new way to depict stories digitally and a process for improving such software.
AB - We reflect on activities to design a mobile application to enable rural people in South Africa's Eastern Cape to record and share their stories, which have implications for 'cross-cultural design,' and the wider use of stories in design. We based our initial concept for generating stories with audio and photos on cell-phones on a scenario informed by abstracting from digital storytelling projects globally and our personal experience. But insights from ethnography, and technology experiments involving storytelling, in a rural village led us to query our grounding assumptions and usability criteria. So, we implemented a method using cell-phones to localise storytelling, involve rural users and probe ways to incorporate visual and audio media. Products from this method helped us to generate design ideas for our current prototype which offers great flexibility. Thus we present a new way to depict stories digitally and a process for improving such software.
KW - cross-cultural
KW - dialogical approach to design
KW - digital storytelling
KW - ict4d
KW - mobile devices
KW - oral knowledge
KW - rural
UR - http://www.scopus.com/inward/record.url?scp=77953975129&partnerID=8YFLogxK
U2 - 10.1145/1753326.1753564
DO - 10.1145/1753326.1753564
M3 - Conference Paper published in Proceedings
AN - SCOPUS:77953975129
SN - 9781605589299
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 1593
EP - 1602
BT - CHI 2010 - The 28th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings
T2 - 28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010
Y2 - 10 April 2010 through 15 April 2010
ER -