DIGITAL-BASED COMIC: LEARNING TO DEVELOP CIVIC DISPOSITION

Sukron Mazid, Kokom Komalasari, Aim Abdulkarim, R. Rahmat, Imroatul Hasanah, Anif Istianah, Atsani Wulansari, Danang Prasetyo

Research output: Contribution to journalArticlepeer-review

1 Citation (Scopus)
49 Downloads (Pure)

Abstract

The purpose of this study was to develop students' Civic Disposition through digital-based comic learning. This study used the Design Based Research (DBR) method which involved the design, development, and trial of digital comic media in the classroom. Learning was carried out by providing a pre-test before using the comic and a post-test after students used it. The results of the study showed an increase in students' Civic Disposition after using digital comics compared to before use, which was indicated by the difference in pre-test and post-test results. This increase occurred because of the visual and interactive approach in digital comics that were able to convey civic disposition values more interestingly and effectively. As a result, using digital comics as a learning medium can be an effective alternative in strengthening students' attitudes and civic disposition in the digital era.

Original languageEnglish
Pages (from-to)145-152
Number of pages8
JournalJournal of Engineering Science and Technology
Volume19
Issue number6
Publication statusPublished - Dec 2024

Fingerprint

Dive into the research topics of 'DIGITAL-BASED COMIC: LEARNING TO DEVELOP CIVIC DISPOSITION'. Together they form a unique fingerprint.

Cite this