Learning on Country: A Game-Based approach towards re-use of an Australian Aboriginal Language

Deborah Szapiro, Cat Kutay, Jaime Garcia, William Raffe, Richard Green

    Research output: Chapter in Book/Report/Conference proceedingConference Paper published in Proceedingspeer-review

    11 Citations (Scopus)
    85 Downloads (Pure)

    Abstract

    Nginya naa-da banga-mari dalang wingaru-dane. Ngyina diya-ma murri dalan-wa dalang-ral. This paper presents the design of Learning on Country an immersive, Indigenous language learning game aimed at the reclamation of oral language within community oral traditions. The context of the language use is recreated through visual and audio effects and the choreography of the characters within the game. The design process is described covering the interaction between game developers, animators and the language speaker. The prototype is currently being tested to improve aspects of the design, the language structure and the learning support and initial results are included.
    Original languageEnglish
    Title of host publicationProceedings of the International Conference of Innovation in Media and Visual Design (IMDES 2020)
    Editors Juhri Selamet, Lalitya Talitha Pinasthika, Nur Hisham Ibrahim
    PublisherAtlantis Press
    Pages60-68
    Number of pages8
    Volume502
    ISBN (Print)9789462392847
    DOIs
    Publication statusPublished - 2020
    EventInternational Conference of Innovation in Media and Visual Design - Universitas Multimedia Nusantara, Tangerang, Indonesia
    Duration: 10 Nov 202011 Nov 2020
    https://imdes.umn.ac.id/

    Publication series

    NameAdvances in Social Science, Education and Humanities Research
    PublisherAtlantis Press
    Volume502
    ISSN (Print)2352-5398

    Conference

    ConferenceInternational Conference of Innovation in Media and Visual Design
    Abbreviated titleIMDES 2020
    Country/TerritoryIndonesia
    CityTangerang
    Period10/11/2011/11/20
    Internet address

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