TY - JOUR
T1 - Mixed Game-based AoI Optimization for Combating COVID-19 with AI Bots
AU - Yang, Yaoqi
AU - Wang, Weizheng
AU - Yin, Zhimeng
AU - Xu, Renhui
AU - Zhou, Xiaokang
AU - Kumar, Neeraj
AU - Alazab, Mamoun
AU - Gadekallu, Thippa Reddy
N1 - Publisher Copyright:
© 1983-2012 IEEE.
PY - 2022/11/1
Y1 - 2022/11/1
N2 - Since the outbreak of COVID-19 pandemic in 2020, a dramatic loss of human life has occurred and this trend presents an unprecedented challenge to public health, economic systems and social operations. Hence, it is urgent for us to take some countermeasures to restrain and dispel epidemic diffusion to the uttermost. Data freshness plays an inevitable role in timely infestor determination during this process. However, existing works pay little attention to optimizing this indicator in health monitoring. To make up this research gap, in this paper, we propose a mixed game-based Age of Information (AoI) optimization scheme, where the edge-based wireless technologies and AI-empowered diagnostic bots are adopted. Firstly, we establish the system model for Epidemic Prevention and Control Center (EPCC)-based health state monitoring network, where ultimate biosensing data is transmitted from AI bots via edge servers. Then, upon deriving AoI expression with a closed form, the minimization goal between edge servers and bots is specified. Simultaneously, we reformulate the AoI optimization problem from the mixed game viewpoint (i.e., coalition formation game and ordinary potential game), and then propose two algorithms for cooperative order-based bot deployment and stochastic learning-based channel selection. Finally, compared with the typical baselines, the experiment result shows our scheme can reach the lower AoI value for biosensing data transmission under different parameter settings.
AB - Since the outbreak of COVID-19 pandemic in 2020, a dramatic loss of human life has occurred and this trend presents an unprecedented challenge to public health, economic systems and social operations. Hence, it is urgent for us to take some countermeasures to restrain and dispel epidemic diffusion to the uttermost. Data freshness plays an inevitable role in timely infestor determination during this process. However, existing works pay little attention to optimizing this indicator in health monitoring. To make up this research gap, in this paper, we propose a mixed game-based Age of Information (AoI) optimization scheme, where the edge-based wireless technologies and AI-empowered diagnostic bots are adopted. Firstly, we establish the system model for Epidemic Prevention and Control Center (EPCC)-based health state monitoring network, where ultimate biosensing data is transmitted from AI bots via edge servers. Then, upon deriving AoI expression with a closed form, the minimization goal between edge servers and bots is specified. Simultaneously, we reformulate the AoI optimization problem from the mixed game viewpoint (i.e., coalition formation game and ordinary potential game), and then propose two algorithms for cooperative order-based bot deployment and stochastic learning-based channel selection. Finally, compared with the typical baselines, the experiment result shows our scheme can reach the lower AoI value for biosensing data transmission under different parameter settings.
KW - AoI optimization
KW - Artificial intelligence
KW - Biosensors
KW - Chatbots
KW - COVID-19
KW - COVID-19 combating
KW - Games
KW - Mixed game
KW - Optimization
KW - Wireless communication
UR - http://www.scopus.com/inward/record.url?scp=85140734646&partnerID=8YFLogxK
U2 - 10.1109/JSAC.2022.3215508
DO - 10.1109/JSAC.2022.3215508
M3 - Article
AN - SCOPUS:85140734646
SN - 0733-8716
VL - 40
SP - 3122
EP - 3138
JO - IEEE Journal on Selected Areas in Communications
JF - IEEE Journal on Selected Areas in Communications
IS - 11
ER -