Abstract
Touch football is a high profile sport within Australasia, with the potential for large international
growth, but a relative absence of research into the sport. The game of touch football was modelled using a
series of modified Markov states. The aim of this model was to provide a framework allowing expansion to
account for additional game states, time dependence and displacement dependence. The representation was
designed to allow adaptation by application of alternative displacement and time dimensional distributions,
displacement and time dimensional distribution parameters, and state change probabilities. This would allow
adaption to the model according to other various styles of team play and associated levels and composition of
teams. Due to the state based nature of the Markov processes involved, the model was planned for more
intensive examination in following research focusing on more closely analysing each state in turn. The goal
of this paper, however, was to produce the foundation model framework to allow for future development in
modelling the sport of touch football.
Original language | English |
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Pages (from-to) | 203-212 |
Number of pages | 10 |
Journal | International Journal of Sports Science and Engineering |
Volume | 6 |
Issue number | 4 |
Publication status | Published - 2012 |